Lucasarts has long been known for its ability to create high quality games but also its tendency to produce games that meet few levels of competence. Because of this, it's always difficult to guess which way the pendulum will swing as even highly anticipated games can turn out ugly. The pendulum was swinging the right way for Star Wars: Bounty Hunter however as the game turned out fairly solid. Although it has a few areas that could have used more attention, there are also a number of standout features that help to reduce their negative impact.
Star Wars Bounty Hunter Game
Star Wars: Bounty Hunter is a 2002 action-adventure video game developed and published by LucasArts for the GameCube and PlayStation 2. It was re-released digitally on the PlayStation Store for PlayStation 3 and PlayStation 4 in November 2015. Limited Run Games re-released a limited supply of the game physically for the PlayStation 4 on June 28, 2019. Set in the Star Wars universe, the game. Im having an issue with the external frame buffer and the consequences of having it off. If i turn XFB on i can play the game just fine, however the graphics are low res and i get this wierd green flicker at the edge of my screen.
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Star Wars: Bounty Hunter picks up shortly after the Phantom Menace as Jango Fett is collecting bounties. Contacted by Count Dooku, he is challenged to eradicate a fallen Jedi whose cult is starting to annoy Darth Sidious. From there the story moves in normal Star Wars fashion and is one of the strong points of the game. The cut scenes associated with moving the story line forward are also skillfully done and could sell the game by itself.
The gameplay is more of a mixed bag with problems that can cause unnecessary frustration. For instance, Jango carries a significant amount of gear and weapons that are required to be quickly accessible. This however can prove quite challenging and frustrating as all his gear and weapons are rotated using a single button. What happens is if you happen to be using your visor and run into a number of enemies, you frantically scroll through your weapons and gear looking for a specific weapon, only to pass it and have to scroll through them again. The problem is reduced by holding down the button to scroll, which will freeze gameplay while you select the appropriate selection, but when enemies surprise you and start firing, inevitably you'll ended up trying to scroll to a preferred weapon getting blasted the whole time.
Another smaller issue is the AI. It seems like developers have been putting less time into creating a dynamic AI system and Bounty Hunter falls to the same fate. The enemies often make no effort to take cover when fired at and generally stand in one spot until captured or destroyed.
The rest of Star Wars: Bounty Hunter plays well with high sound quality and graphics that help fill the gaps in gameplay. Although not one the best games of the year, it still has a number of redeeming qualities and if you're a fan of either Star Wars or third person shooters, you won't be disappointed.
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Star Wars: Bounty Hunter | |
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Developer(s) | LucasArts |
Publisher(s) | LucasArts |
Series | Star Wars |
Platform(s) | GameCube |
Release date(s) | NA December 7, 2002 EU February 7, 2003 |
Genre(s) | Third-person shooter |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | GBWS64, GBWD64, GBWE64, GBWF64, GBWP64 |
See also... | Dolphin Forum thread |
Star Wars: Bounty Hunter is a Star Wars video game. In the game, players play as the bounty hunter Jango Fett, featured in the 2002 film Star Wars Episode II: Attack of the Clones. In the game, Temuera Morrison reprises his role as Jango Fett from the film.
The main objective of Star Wars: Bounty Hunter is to hunt Dark Jedi Komari Vosa. During the game, the explanation as to why Jango Fett is chosen as the template for the Grand Army of the Republic is revealed, as well as how Boba Fett, his cloned 'son' is born. Players also fight many 'bosses', such as Montross and Longo 'Two-Guns'. There are also side objectives, such as collecting secondary bounties, that open special bonus items in the game. When the player beats a chapter, blooper reels - comedic machinima productions - are unlocked.
- 2Enhancements
- 2.116:9 Widescreen Gecko Code
Problems
There are no reported problems with this title.
Enhancements
16:9 Widescreen Gecko Code
EU
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Star Wars: Bounty Hunter since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS Version | CPU | GPU | Result | Tester |
3.0-201 | Windows 7 | Intel Core 2 Duo e8500 @ 3.16GHz | ATI Radeon HD 5750 | Works okay. Grey screen when displaying developer intros in the beginning. Some slowdowns in crowded areas and a few random crashes. Otherwise good framerate 40-60. | |
4.0-2739 | Windows 7 | AMD Athlon II X4 635 @ 2.9GHz | AMD Radeon HD 5800 | Full speed (wasn't for a while since 4.0-871) sound gets garbled up when there's someone on the comlink and a fight going on. | |
5.0-rc-37 | Windows 10 | Intel Core-i7 5820K @ 4.3GHz | AMD Radeon R9 Fury X | Hangs after booting with EFB on. Full speed emulation with EFB off but unable to view cinematics and some in game graphics are missing/invisible (ex. dual sliding doors) | phonz |
Gameplay Videos
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