Quake consists of three parts: A platform-specific Quake engine, which is the program you run to actually play Quake. The platform-independent game data archives pak0.pak (required) and pak1.pak (usually optional). The soundtrack, which normally exists as audio tracks on the original Quake CD-ROM, which you can leave in your drive while you play. If you own the full version, the PAK files are inside Quake's ID1 folder on your computer. Copy the PAK0.PAK (and PAK1.PAK if you own the full version) file to /apps/quake/ID1 on your SD card. The game should appear on the Homebrew Channel menu. GX 0.05 (Re-download if you downloaded this version before May 15 2010).
Anybody know where I can download just the PAK files from shareware Quake?: Quake 1 PAK Files Then you’ll be able to take pak0. pak and use that. Quake shareware pak0 pak download 2. 2 Installing Quake. Download the the Quake shareware package to update the. pak files the shareware files, copy the id1/ pak0. pak file from the Download the shareware edition of Quake See info above if you want to get pak0. pak from the shareware. If you just run the official installer, I go into ID1 and I have neither PAK0. PAK or PAK1. PAK. I download my Quake 1 have a PAK0. PAK and PAK1. PAK. you crack the shareware version of Quake and then go back to giving shareware on the net for free with quake 2 and so on download it, don’t get me wrong i think Quake 1 pak0. pak is not the v1. 01 Quake shareware 1. 06 download. HOME; Report abuse Quake shareware 1. 06. Filename quake106. zip. Type Demo. Uploader leilei. Date Feb 23rd, 2009. Size 8. 67mb Dec 02, 2011 · The download cannot include the full quake pak0. pak and pak1. pak files, for legal reasons so I’ve put in the shareware quake pak0. pak Quake. One is the largest quake 1 community on the web featuring quake file downloads , [ Download Pak0. pak ] Download: File Name: Pak0. pak (296. 00 MB) If not, then you can download the shareware version of Quake (for DOS) from id’s site. copy pak0. pak AND pak1. pak into that directory;The pak0. pak file that comes with Quake is required by all Quake engines. In some editions, including the downloadable shareware (quake106. zip)
Step 1: Prepare original Quake
classicQ requires Quake 1 to run. More specifically, it needs the game data archives contained in the PAK0.PAK and PAK1.PAK files. These two files are always located inside the QuakeId1 folder.
You can purchase a legal copy of Quake on Steam:
http://store.steampowered.com/app/2310/
If you have installed Quake using Steam, 'PAK' files are usually located in the following folder:
C:Program Files (x86)SteamsteamappscommonQuakeId1
Please make sure you do have PAK0.PAK and PAK1.PAK before proceeding with the next steps!
Optional: Verify PAK files
If you want to double-check that you have the correct files, you can verify their MD5 hashes against the table below.
File | Size | MD5 checksum |
PAK0.PAK | 18 689 235 bytes | 5906E5998FC3D896DDAF5E6A62E03ABB |
PAK1.PAK | 34 257 856 bytes | D76B3E5678F0B64AC74CE5E340E6A685 |
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You can easily calculate MD5 checksums with Windows PowerShell:Get-FileHash PAK0.PAK, PAK1.PAK -Algorithm MD5
Step 2: Download classicQ
To download classicQ, simply get the latest release (under 'Source code' link) from GitHub:
http://github.com/classicQ/classicQ.github.io/releases/latest
Don't worry, you won't need to compile anything.
Step 3: Generate config file
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Config files are text files with the .cfg extension. They contain player settings such as keyboard controls. All Quake settings must be configured using the in-game console or by manually editing .cfg files. This is quite cumbersome to new users. Luckily, you can setup a basic config file using the configurator below.
Firstly, rearrange the keyboard settings (refresh the page to restart the process if needed)
- W
- S
- A
- D
- SPACE
- Left Mouse Button
- Right Mouse Button
- Middle Mouse Button
- Q
- E
- SHIFT
- moves forward
- moves back
- moves left
- moves right
- jump
- (primary attack) Rocket Launcher
- (secondary attack) Thunderbolt
- (tertiary attack) Grenade Launcher
- Axe
- Shotgun
- Nailgun
Do you play with inverted mouse?
Next, enter your nickname here:
Finally, click the button below to create your .cfg file:
Please save it as initial_keybinds.cfg and keep it for later use.
You can put it into the same folder with the already prepared PAK0.PAK and PAK1.PAK files.
Step 4: Put everything together
You're almost finished! Now that you have all the necessary files, it is time to copy everything to the correct folders.
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- Extract classicQ from .zip file to any temporary location
- Open the extracted files and locate the Fodquake directory (the one with an uppercase 'F')
- Move Fodquake directory to any convenient location, for example D:GamesFodquake
- Next, open that folder and then open the id1 directory (D:GamesFodquakeid1). Copy the previously prepared PAK0.PAK, PAK1.PAK files and the initial_keybinds.cfg file here (you can overwrite the existing initial_keybinds.cfg file)
Congrats! You have finished installing classicQ!
To start the game, go to the Fodquake directory and run the fodquake-gl.exe file.